Unity Programmer

job description:

Skyhook Games is a well-known game studio based in Liverpool, England. We are looking for an experienced Unity programmer to work on our upcoming title. Ideally you will be based within a commutable distance to our Liverpool studio but will consider remote UK.

We are looking for someone who is independent, and a strong team player. You know what it means to take responsibility and deliver quality focused titles. You enjoy working in a dynamic environment. You must have the ability to visualise how things should work and translate this into a functioning solution following established code style and structure.

location:

Hybrid (Liverpool)

What will you do?

  • The successful candidate will be responsible for working in Unity, implementing technical solutions for a wide variety of game elements and will work collaboratively with a team of designers, programmers and artists
  • Involvement in all areas of game development including UI and simulation logic
  • Independently create complete solutions from scratch
  • Work as part of a team, but with plenty of opportunity to take responsibility on an individual level
  • Contribute to architectural decisions and deliver high quality code
  • Game coding for PC and console games
  • To identify future trends in game technology and use to Skyhook’s advantage

Any additional duties/ expectations as an employee of the company above and beyond specific job role

What skills do you need?

  • 2+ years professional game development experience, working as part of a team or in a lead position in a studio environment
  • C# and Unity experience (of most areas of Unity) are essential to hit the ground running including a minimum of 1 shipped (retail) title built in Unity
  • UI programming experience is essential
  • Multiplatform experience is nice to have
  • Being able to debug effectively is a huge plus
  • Console and handheld industry experience a bonus
  • Unreal and other engine experience is a bonus but Unity is the focus
  • Ability to write cross platform, reusable and maintainable bug free code
  • Strong knowledge of common game architecture and design patterns
  • Ability to conceptualise, present and execute ideas to deadlines
  • Able to break down complex problems and think logically without being micro managed
  • Experience and ability to share best practices and mentor team members more junior than yourself
  • Working knowledge of project methodologies incl. Trello, JIRA

benefits

  • Additional leave
  • Casual dress
  • Company events
  • Company pension
  • Cycle to work scheme
  • Flexitime
  • Free parking
  • Referral programme
  • Sick pay
  • Remote working

application

To apply please forward your CV to jobs@skyhookgames.com

Skyhook Games are an equal opportunities employer and is committed to having a diverse workforce and inclusive environment. Reasonable adjustments will be made for candidates with a disability.